Swamp Margrave
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Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
| Advances from: | Swamp Guard |
| Advances to: | |
| Cost: | 60 |
| HP: | 60 |
| Movement: | 4 |
| XP: | 150 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | Swamp Margrave |
| Abilities: | steadfast |
Attacks (damage - count)
![]() | axe melee | 12 - 2 blade | |
![]() | shield melee | 16 - 1 impact | slows |
Resistances
![]() |
blade | 30% | ![]() |
pierce | 40% | |
|---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | -30% | |
![]() |
cold | -30% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 2 | 60% |
![]() |
Cave | 4 | 30% |
![]() |
Coastal Reef | 2 | 70% |
![]() |
Deep Water | 1 | 60% |
![]() |
Flat | 2 | 20% |
![]() |
Forest | 3 | 40% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 3 | 40% |
![]() |
Mountains | 4 | 40% |
![]() |
Mushroom Grove | 3 | 40% |
![]() |
Sand | 1 | 60% |
![]() |
Shallow Water | 1 | 70% |
![]() |
Swamp | 1 | 70% |
![]() |
Unwalkable | 99 | 50% |
![]() |
Village | 2 | 60% |






















